Interface IRigLayer
Namespace: UnityEngine.Animations.Rigging
Syntax
public interface IRigLayer
Properties
active
Declaration
bool active { get; }
Property Value
Type | Description |
---|---|
Boolean |
constraints
Declaration
IRigConstraint[] constraints { get; }
Property Value
Type | Description |
---|---|
IRigConstraint[] |
jobs
Declaration
IAnimationJob[] jobs { get; }
Property Value
Type | Description |
---|---|
IAnimationJob[] |
name
Declaration
string name { get; }
Property Value
Type | Description |
---|---|
String |
rig
Declaration
Rig rig { get; }
Property Value
Type | Description |
---|---|
Rig |
Methods
Initialize(Animator)
Declaration
bool Initialize(Animator animator)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator |
Returns
Type | Description |
---|---|
Boolean |
IsValid()
Declaration
bool IsValid()
Returns
Type | Description |
---|---|
Boolean |
Reset()
Declaration
void Reset()
Update()
Declaration
void Update()