Class EditorHelper
Namespace: UnityEditor.Animations.Rigging
Syntax
public static class EditorHelper
Methods
GetClosestComponent<T>(Transform, Transform)
Declaration
public static T GetClosestComponent<T>(Transform transform, Transform root = null)
Parameters
Type | Name | Description |
---|---|---|
Transform | transform | |
Transform | root |
Returns
Type | Description |
---|---|
T |
Type Parameters
Name | Description |
---|---|
T |
HandleClickSelection(GameObject, Event)
Declaration
public static void HandleClickSelection(GameObject gameObject, Event evt)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | |
Event | evt |