Struct SyncSceneToStreamJob
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Animations.Rigging
Syntax
public struct SyncSceneToStreamJob : IAnimationJob
Fields
sceneHandles
Declaration
public NativeArray<TransformSceneHandle> sceneHandles
Field Value
| Type | Description |
|---|---|
| NativeArray<TransformSceneHandle> |
streamHandles
Declaration
public NativeArray<TransformStreamHandle> streamHandles
Field Value
| Type | Description |
|---|---|
| NativeArray<TransformStreamHandle> |
syncSceneToStream
Declaration
public BitArray syncSceneToStream
Field Value
| Type | Description |
|---|---|
| BitArray |
Methods
ProcessAnimation(AnimationStream)
Declaration
public void ProcessAnimation(AnimationStream stream)
Parameters
| Type | Name | Description |
|---|---|---|
| AnimationStream | stream |
ProcessRootMotion(AnimationStream)
Declaration
public void ProcessRootMotion(AnimationStream stream)
Parameters
| Type | Name | Description |
|---|---|---|
| AnimationStream | stream |