Struct BitArray
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Animations.Rigging
Syntax
public struct BitArray : IDisposable
Constructors
BitArray(Boolean[])
Declaration
public BitArray(bool[] bits)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean[] | bits |
BitArray(Int32)
Declaration
public BitArray(int bitCount)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | bitCount |
Properties
Item[Int32]
Declaration
public bool this[int index] { get; set; }
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index |
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
Dispose()
Declaration
public void Dispose()
Implements
System.IDisposable.Dispose()