About Animation C# Jobs Samples
The Animation C# Jobs Samples package includes examples of Playable graphs using Animation C# Jobs. For more information, see AnimationScriptPlayable.
Installing Animation C# Jobs Samples
To install this package, follow the instructions in the Package Manager documentation.
Using Animation C# Jobs Samples
Because package content is read-only, it is not possible to open scenes
directly from a package directory, but it is possible to copy the scene files
locally, in the Assets folder.
To do so, go to Packages/Animation C# Jobs Samples/Samples/Scenes, then
select the sample scenes you want to try, and copy them into your Assets
folder.
Once copied, go to your Assets folder and open the Unity scene that you would
like to test.
Samples
SimpleMixer
This sample shows how to mix two clips together on a generic character.
WeightedMaskMixer
This sample is based on the SimpleMixer, but you can change the weights of some joints (left arm, right arm, and head), so that the second clip only applies based on the joint weights.
LookAt
This sample adds a look-at behaviour on a Chomper, a quadruped creature from the 3D Game Kit.
TwoBoneIK
This sample adds a two-bone IK on a generic human character.
FullBodyIK
This sample create a fullbody IK on a humanoid character.
Technical details
Requirements
This version of Animation C# Jobs Samples is compatible with Unity 2018.2 and later.
The GraphVisualizer can be used to have a visual representation of the graphs in the samples.
Package contents
The following table indicates the structure of the package:
| Location | Description |
|---|---|
Resources |
Contains all the resources that the samples need (e.g. meshes, textures, animations, ...). |
Runtime/AnimationJobs |
Contains all the animation C# jobs. |
Samples/Scenes |
Contains all the sample scenes. |
Samples/Scripts |
Contains all the sample scripts. |
Document revision history
| Date | Reason |
|---|---|
| June 01, 2018 | New way of testing the samples. |
| May 30, 2018 | First public release: 0.5.0-preview. |
| May 07, 2018 | Creation of the package. |