Interface ITraitBasedActionScheduler<TObject, TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult> | Package Manager UI website
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    Interface ITraitBasedActionScheduler<TObject, TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult>

    A specialized interface of IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult> for trait-based domains

    Inherited Members
    IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult>.UnexpandedStates
    IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult>.StateManager
    IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult>.CreatedStateInfo
    IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult>.Schedule(JobHandle)
    Namespace: Unity.AI.Planner.DomainLanguage.TraitBased
    Syntax
    public interface ITraitBasedActionScheduler<TObject, TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult> : IActionScheduler<TStateKey, TStateData, TStateDataContext, TStateManager, TActionKey, TActionResult> where TObject : struct, IDomainObject where TStateKey : struct, IEquatable<TStateKey>, IStateKey where TStateData : struct, ITraitBasedStateData<TObject> where TStateDataContext : struct, ITraitBasedStateDataContext<TObject, TStateKey, TStateData> where TStateManager : ITraitBasedStateManager<TObject, TStateKey, TStateData, TStateDataContext> where TActionKey : struct, IEquatable<TActionKey>, IActionKeyWithGuid where TActionResult : struct
    Type Parameters
    Name Description
    TObject

    Object type

    TStateKey

    StateKey type

    TStateData

    StateData type

    TStateDataContext

    StateDataContext type

    TStateManager

    StateManager type

    TActionKey

    ActionKey type

    TActionResult

    ActionResult type

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