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    Enum DataType

    Options for the data type of a Tensor.

    Namespace: Unity.InferenceEngine
    Assembly: Unity.InferenceEngine.dll
    Syntax
    [MovedFrom("Unity.Sentis")]
    public enum DataType
    Remarks

    Pass a value from this enum to specify the element type of a tensor. Use Float or Int for most operations; these map directly to 32-bit storage. Short, Byte, and Custom are stored padded in an int32 buffer for alignment.

    Examples
    var input = Functional.Constant(new[] { 1.5f, 2.7f, 3.2f });
    var result = Functional.Type(input, DataType.Int);
    // result has integer elements: [1, 2, 3]

    Fields

    Name Description
    Byte

    8-bit unsigned integer data, padded in an int32 buffer.

    Custom

    Raw n-bit field data, padded in an int32 buffer.

    Float

    32-bit floating point data.

    Int

    32-bit signed integer data.

    Short

    16-bit signed integer data, padded in an int32 buffer.

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