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    Class DefaultTruncator

    Placeholder implementation of the truncation. Does not truncate, only concatenates the primary and secondary sequence of tokens.

    Inheritance
    object
    DefaultTruncator
    Implements
    ITruncator
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.InferenceEngine.Tokenization.Truncators
    Assembly: Unity.InferenceEngine.Tokenization.dll
    Syntax
    public class DefaultTruncator : ITruncator

    Methods

    Truncate(IReadOnlyList<Token>, IReadOnlyList<Token>, int, Output<IEnumerable<Token>>, Output<IEnumerable<Token>>)

    Splits sequences of tokens into smaller collection of sequences.

    Declaration
    public void Truncate(IReadOnlyList<Token> inputA, IReadOnlyList<Token> inputB, int numAddedTokens, Output<IEnumerable<Token>> outputA, Output<IEnumerable<Token>> outputB)
    Parameters
    Type Name Description
    IReadOnlyList<Token> inputA

    The primary sequence of tokens (mandatory).

    IReadOnlyList<Token> inputB

    The optional secondary sequence of tokens.

    int numAddedTokens

    The number of tokens that the IPostProcessor steps will add.

    Output<IEnumerable<Token>> outputA

    The target container of the truncated subsequences of inputA.

    Output<IEnumerable<Token>> outputB

    The target container of the truncated subsequences of inputB.

    Implements

    ITruncator
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