docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface ITruncator

    Splits sequences of tokens into smaller collection of sequences.

    Namespace: Unity.InferenceEngine.Tokenization.Truncators
    Assembly: Unity.InferenceEngine.Tokenization.dll
    Syntax
    public interface ITruncator

    Methods

    Truncate(IReadOnlyList<Token>, IReadOnlyList<Token>, int, Output<IEnumerable<Token>>, Output<IEnumerable<Token>>)

    Splits sequences of tokens into smaller collection of sequences.

    Declaration
    void Truncate(IReadOnlyList<Token> inputA, IReadOnlyList<Token> inputB, int numAddedTokens, Output<IEnumerable<Token>> outputA, Output<IEnumerable<Token>> outputB)
    Parameters
    Type Name Description
    IReadOnlyList<Token> inputA

    The primary sequence of tokens (mandatory).

    IReadOnlyList<Token> inputB

    The optional secondary sequence of tokens.

    int numAddedTokens

    The number of tokens that the IPostProcessor steps will add.

    Output<IEnumerable<Token>> outputA

    The target container of the truncated subsequences of inputA.

    Output<IEnumerable<Token>> outputB

    The target container of the truncated subsequences of inputB.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)