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    Class ImportExternalModelParams

    Parameters for the Unity.ImportExternalModel tool.

    Inheritance
    object
    ImportExternalModelParams
    Implements
    IEquatable<ImportExternalModelParams>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.AI.MCP.Editor.Tools.Parameters
    Assembly: Unity.AI.MCP.Editor.dll
    Syntax
    public record ImportExternalModelParams : IEquatable<ImportExternalModelParams>

    Properties

    AlbedoTextureUrl

    Gets or sets the URL to the albedo texture file to import and instantiate (can be a local file or a URL).

    Declaration
    [McpDescription("The url to the albedo texture file to import and instantiate, can be a local file or a url", Required = false)]
    public string AlbedoTextureUrl { get; set; }
    Property Value
    Type Description
    string

    FbxUrl

    Gets or sets the URL to the FBX file to import and instantiate (can be a local file or a URL).

    Declaration
    [McpDescription("The url to the fbx file to import and instantiate, can be a local file or a url", Required = true)]
    public string FbxUrl { get; set; }
    Property Value
    Type Description
    string

    Height

    Gets or sets the desired height of the asset in the scene.

    Declaration
    [McpDescription("Float value that represents the desired height of the asset in the scene", Required = true)]
    public float Height { get; set; }
    Property Value
    Type Description
    float

    Name

    Gets or sets the simple name of the asset (must be a single word or id string, no spaces).

    Declaration
    [McpDescription("Simple name of the asset, needs to be a single word or id string, no spaces", Required = true)]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Implements

    IEquatable<T>
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