Class ImportExternalModelParams
Parameters for the Unity.ImportExternalModel tool.
Implements
Inherited Members
Namespace: Unity.AI.MCP.Editor.Tools.Parameters
Assembly: Unity.AI.MCP.Editor.dll
Syntax
public record ImportExternalModelParams : IEquatable<ImportExternalModelParams>
Properties
AlbedoTextureUrl
Gets or sets the URL to the albedo texture file to import and instantiate (can be a local file or a URL).
Declaration
[McpDescription("The url to the albedo texture file to import and instantiate, can be a local file or a url", Required = false)]
public string AlbedoTextureUrl { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
FbxUrl
Gets or sets the URL to the FBX file to import and instantiate (can be a local file or a URL).
Declaration
[McpDescription("The url to the fbx file to import and instantiate, can be a local file or a url", Required = true)]
public string FbxUrl { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
Height
Gets or sets the desired height of the asset in the scene.
Declaration
[McpDescription("Float value that represents the desired height of the asset in the scene", Required = true)]
public float Height { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Name
Gets or sets the simple name of the asset (must be a single word or id string, no spaces).
Declaration
[McpDescription("Simple name of the asset, needs to be a single word or id string, no spaces", Required = true)]
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| string |