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    Class ConsoleLogEntry

    Console log entry data structure.

    Inheritance
    object
    ConsoleLogEntry
    Implements
    IEquatable<ConsoleLogEntry>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.AI.MCP.Editor.Tools.Parameters
    Assembly: Unity.AI.MCP.Editor.dll
    Syntax
    public record ConsoleLogEntry : IEquatable<ConsoleLogEntry>

    Properties

    File

    Gets or sets the source file if available.

    Declaration
    [McpDescription("Source file if available")]
    public string File { get; set; }
    Property Value
    Type Description
    string

    Line

    Gets or sets the line number if available.

    Declaration
    [McpDescription("Line number if available")]
    public int? Line { get; set; }
    Property Value
    Type Description
    int?

    Message

    Gets or sets the log message content.

    Declaration
    [McpDescription("Log message content")]
    public string Message { get; set; }
    Property Value
    Type Description
    string

    StackTrace

    Gets or sets the stack trace if available.

    Declaration
    [McpDescription("Stack trace if available")]
    public string StackTrace { get; set; }
    Property Value
    Type Description
    string

    Type

    Gets or sets the log type (Error, Warning, Log, etc.).

    Declaration
    [McpDescription("Log type (Error, Warning, Log, etc.)")]
    public string Type { get; set; }
    Property Value
    Type Description
    string

    Implements

    IEquatable<T>
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