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    Create a build report

    The build layout report provides detailed information and statistics about Addressables builds. The format of the report depends on whether you're using AssetBundles or content directories as the content build system:

    • Content directories: Uses the Build Analysis window to display the details of the content build.
    • AssetBundles: Uses the Addressables Report window to display the details of the content build at Library/com.unity.addressables/buildlayout.json.

    When the Debug Build Layout setting is enabled in the Preferences window, Unity creates the report whenever you build Addressables content.

    Create a build report

    To create a build report, you must enable the Debug Build Layout setting, which creates a build report whenever you create a content build:

    1. Open the Preferences window (menu: Edit > Preferences, macOS: Unity > Settings).
    2. Select Addressables from the list of preference types.
    3. Enable the Debug Build Layout option.
    4. Perform a build of Addressables content.
    5. Open the Addressables Report window (Window > Asset Management > Addressables > Addressables Report) to view the report.
    Tip

    Enable the Open Addressables Report setting to automatically open the report in the Addressables Report window after the build completes. If the content build contains content directories, the Addressables Report window displays a button to open the Build Analysis window to inspect the build further.

    Additional resources

    • Addressables Report window reference
    • Addressables Preferences reference
    • Build Analysis window reference
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