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    Namespace UnityEngine.AddressableAssets.ResourceLocators

    Classes

    BinaryContentCatalogData

    Binary-format catalog data. Serialize via BinaryStorageBuffer; deserialize with BinaryContentCatalogData.Serializer.

    ContentCatalogData

    Abstract base for format-specific catalog data containers.

    ContentCatalogDataEntry

    Contains serializable data for an IResourceLocation

    JsonContentCatalogData

    JSON-format catalog data. Serialized with JsonUtility.

    ResourceLocationData

    Serializable location data. This is used for the locations of the content catalogs.

    ResourceLocationMap

    Simple implementation of an IResourceLocator

    Interfaces

    IResourceLocator

    Interface used by the Addressables system to find the locations of a given key. An implementation of this interface must transform a key into an IResourceLocation. The content catalog is the primary resource locator as it contains a mapping of keys to locations. Custom locators could pull their location data from an online source.

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