Load assets by asset references
You can use the AssetReference type to add a field to a MonoBehaviour or ScriptableObject to reference an Addressable asset. You can also use AssetReference to restrict fields to Addressable-only assets, or to load assets with specific labels.
| Topic | Description |
|---|---|
| Introduction to asset references | Understand what an asset reference is and when to use them. |
| Create an AssetReference | Create and use the AssetReference type. |
| Load an AssetReference | Load assets with an AssetReference. |