Class ProfileDataSourceSettings
Scriptable Object that holds data source setting information for the profile data source dropdown window
Implements
Inherited Members
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEditor.AddressableAssets.Settings
Assembly: Unity.Addressables.Editor.dll
Syntax
public class ProfileDataSourceSettings : ScriptableObject, ISerializationCallbackReceiver
  Fields
| Name | Description | 
|---|---|
| profileGroupTypes | Group types that exist within the settings object  | 
      
Methods
| Name | Description | 
|---|---|
| Create(string, string) | Creates, if needed, and returns the profile data source settings for the project  | 
      
| CreateDefaultGroupTypes() | Creates a list of default group types that are automatically added on ProfileDataSourceSettings object creation  | 
      
| FindGroupType(ProfileGroupType) | Given a valid profileGroupType, searches the settings and returns, if exists, the profile group type  | 
      
| GetGroupTypesByPrefix(string) | Retrieves a list of ProfileGroupType that matches the given prefix  | 
      
| GetSettings(string, string) | Gets the profile data source settings for the project  |