Class CachedAssetState
The Cached Asset State of an Addressable Asset.
Implements
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public class CachedAssetState : IEquatable<CachedAssetState>
Fields
| Name | Description |
|---|---|
| asset | The Asset State. |
| bundleFileId | The name of the cached asset states bundle file. |
| data | The cached asset state data. |
| dependencies | The Asset State of all dependencies. |
| groupGuid | The guid for the group the cached asset state belongs to. |
Methods
| Name | Description |
|---|---|
| Equals(CachedAssetState) | Checks if one cached asset state is equal to another given the asset state and dependency state. |