Loading Addressable assets
The Addressables
class provides methods to load Addressable assets. You can load assets one at a time or in batches.
Topic | Description |
---|---|
Load Addressable assets introduction | Understand how Addressables loads content. |
Asynchronous loading | Understand asynchronous loading, including operation handles, and how to enable synchronous loading. |
Load assets | Load a single or multiple assets. |
Load assets by location | Load assets by address, label, or AssetReference. |
Load a scene | Load and make a scene Addressable. |
Load AssetBundles | Control how AssetBundles load. |
Unload Addressable assets | How to unload Addressable assets. |
Change resource URLs | How to change the URLs that assets are loaded from. |
Preload dependencies | Understand how to set loading dependencies. |
Load content from multiple projects | Load content from and work with multiple projects. |