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    Struct CheckBundleDupeDependencies.CheckDupeResult

    Result for checking for duplicates

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.AddressableAssets.Build.AnalyzeRules
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    protected struct CheckBundleDupeDependencies.CheckDupeResult

    Fields

    Name Description
    AssetPath

    The path of the asset getting duplicated

    DuplicatedFile

    The path of the file that contains a duplicate asset

    DuplicatedGroupGuid

    The guid of the group causing a duplication

    Group

    The group that contains an asset that is being duplicated

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