Class BuildLayout.ObjectData
A representation of an object in an asset file.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.Layout
Assembly: solution.dll
Syntax
[Serializable]
public class BuildLayout.ObjectData
  Fields
| Name | Description | 
|---|---|
| AssetType | Type of Object  | 
      
| ComponentName | Component name if AssetType is a MonoBehaviour or Component  | 
      
| LocalIdentifierInFile | FileId of Object in Asset File  | 
      
| ObjectName | Object name within the Asset  | 
      
| References | References to other Objects  | 
      
| SerializedSize | The size of the file on disk.  | 
      
| StreamedSize | The size of the streamed Asset.  |