Class BuildLayout.AddressablesRuntimeData
Values set for runtime initialisation of Addressables
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.Layout
Assembly: solution.dll
Syntax
[Serializable]
public class BuildLayout.AddressablesRuntimeData
  Fields
| Name | Description | 
|---|---|
| CatalogHash | Hash of the build catalog  | 
      
| CatalogLoadPaths | Runtime setting value set for catalogs to load (First catalog found in the list is used)  | 
      
| LogResourceManagerExceptions | Runtime setting value set for if resource manager exceptions are logged or not  |