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    Class CachedBundleState

    Cached state of asset bundles.

    Inheritance
    object
    CachedBundleState
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class CachedBundleState

    Fields

    Name Description
    bundleFileId

    The name of the cached asset states bundle file.

    data

    The cached bundle state data.

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