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    Class AddressablesBuildMenuNewBuild

    Makes a new build of Addressables using the BuildScript selectable in the menu

    Inheritance
    object
    AddressablesBuildMenuNewBuild
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build
    Assembly: solution.dll
    Syntax
    public class AddressablesBuildMenuNewBuild

    Properties

    Name Description
    BuildMenuPath

    Path from Build in the Addressables Groups Window.

    Order

    Display order in the menu, lower values are displayed first.

    SelectableBuildScript

    If returns true, build menu will extend to available Build Scripts.

    Methods

    Name Description
    OnPostbuild(AddressablesDataBuilderInput, AddressablesPlayerBuildResult)

    Called after the Addressables content build if the build was successful.

    OnPrebuild(AddressablesDataBuilderInput)

    Called before beginning the Addressables content build.

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