Class AssetReferenceUIRestrictionSurrogate | Addressables | 1.5.1
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    Class AssetReferenceUIRestrictionSurrogate

    Surrogate to AssetReferenceUIRestriction. This surrogate class provides the editor-side implementation of AssetReferenceUIRestriction attribute Used to restrict an AssetReference field or property to only allow items with specific labels. This is only enforced through the UI.

    Inheritance
    Object
    Attribute
    AssetReferenceUIRestriction
    AssetReferenceUIRestrictionSurrogate
    AssetReferenceUILabelRestrictionSurrogate
    Inherited Members
    AssetReferenceUIRestriction.ValidateAsset(String)
    Namespace: UnityEditor.AddressableAssets.GUI
    Syntax
    [AssetReferenceSurrogate(typeof(AssetReferenceUIRestriction))]
    public class AssetReferenceUIRestrictionSurrogate : AssetReferenceUIRestriction, _Attribute

    Methods

    Init(AssetReferenceUIRestriction)

    Sets the AssetReferenceUIRestriction for this surrogate

    Declaration
    public virtual void Init(AssetReferenceUIRestriction initData)
    Parameters
    Type Name Description
    AssetReferenceUIRestriction initData

    To initialize AssetReferenceUIRestriction for surrogate

    ValidateAsset(Object)

    Validates the referenced asset allowable for this asset reference.

    Declaration
    public override bool ValidateAsset(Object obj)
    Parameters
    Type Name Description
    UnityEngine.Object obj

    The Object to validate.

    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    AssetReferenceUIRestriction.ValidateAsset(Object)
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