Class AssetReferenceUILabelRestrictionSurrogate | Addressables | 1.5.1
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    Class AssetReferenceUILabelRestrictionSurrogate

    Surrogate to AssetReferenceUILabelRestriction This surrogate class provides the editor-side implementation of AssetReferenceUILabelRestriction attribute Used to restrict an AssetReference field or property to only allow items wil specific labels. This is only enforced through the UI.

    Inheritance
    Object
    Attribute
    AssetReferenceUIRestriction
    AssetReferenceUIRestrictionSurrogate
    AssetReferenceUILabelRestrictionSurrogate
    Namespace: UnityEditor.AddressableAssets.GUI
    Syntax
    [AssetReferenceSurrogate(typeof(AssetReferenceUILabelRestriction))]
    public class AssetReferenceUILabelRestrictionSurrogate : AssetReferenceUIRestrictionSurrogate, _Attribute

    Methods

    Init(AssetReferenceUIRestriction)

    Sets the AssetReferenceUILabelRestriction for this surrogate

    Declaration
    public override void Init(AssetReferenceUIRestriction initData)
    Parameters
    Type Name Description
    AssetReferenceUIRestriction initData

    To initialize AssetReferenceUILabelRestriction field

    Overrides
    AssetReferenceUIRestrictionSurrogate.Init(AssetReferenceUIRestriction)

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    ValidateAsset(String)

    Validates that the referenced asset allowable for this asset reference.

    Declaration
    public override bool ValidateAsset(string path)
    Parameters
    Type Name Description
    String path

    The path to the asset in question.

    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    AssetReferenceUIRestriction.ValidateAsset(String)

    ValidateAsset(Object)

    Validates the referenced asset allowable for this asset reference.

    Declaration
    public override bool ValidateAsset(Object obj)
    Parameters
    Type Name Description
    UnityEngine.Object obj

    The Object to validate.

    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    AssetReferenceUIRestrictionSurrogate.ValidateAsset(Object)
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