Class BuildScript
Entry point to set callbacks for builds.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public static class BuildScript
Fields
buildCompleted
Global delegate for handling the result of AddressableAssets builds. This will get called for player builds and when entering play mode.
Declaration
public static Action<AddressableAssetBuildResult> buildCompleted
Field Value
Type | Description |
---|---|
Action<AddressableAssetBuildResult> |