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    Class PackedPlayModeBuildLogs

    Creates build logs that need to be seen at runtime.

    Inheritance
    object
    PackedPlayModeBuildLogs
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: Unity.Addressables.dll
    Syntax
    [Serializable]
    public class PackedPlayModeBuildLogs

    Properties

    Name Description
    RuntimeBuildLogs

    List of logs that need to appear in the runtime that was generated by the build.

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