Struct AssetState
The given state of an Asset. Represented by its guid and hash.
Implements
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public struct AssetState : IEquatable<AssetState>
  Fields
| Name | Description | 
|---|---|
| guid | Asset states GUID.  | 
      
| hash | Asset State hash.  | 
      
Methods
| Name | Description | 
|---|---|
| Equals(AssetState) | Check if one asset state is equal to another.  |