Class HostingServicesManager
Manages the hosting services.
Implements
Inherited Members
Namespace: UnityEditor .AddressableAssets .HostingServices
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public class HostingServicesManager : ISerializationCallbackReceiver
Constructors
Name | Description |
---|---|
Hosting |
Create a new Hosting |
Properties
Name | Description |
---|---|
Global |
Key/Value pairs valid for profile variable substitution |
Hosting |
Return an enumerable list of all configured IHosting |
Is |
Indicates whether or not this HostingServiceManager is initialized |
Logger | Direct logging output of all managed services |
Next |
The id value that will be assigned to the next IHosting |
Registered |
Get an array of all IHosting |
Methods
Name | Description |
---|---|
Add |
Add a new hosting service instance of the given type. The |
Batch |
Static method for use in starting up the HostingServicesManager in batch mode. This method
without parameters will find and use the default Addressable |
Batch |
Static method for use in starting up the HostingServicesManager in batch mode. |
Initialize(Addressable |
Initialize manager with the given Addressable |
On |
Ensure object is ready for serialization, and calls On |
On |
Ensure object is ready for serialization, and calls On |
On |
Should be called by parent Scriptable |
On |
Should be called by parent Scriptable |
Refresh |
Refresh values in the global profile variables table. |
Remove |
Stops the given IHosting |
Start |
Calls Start |
Stop |
Calls Stop |