Enum ShaderBundleNaming
Naming conventions for the built-in shader bundle name prefix.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public enum ShaderBundleNaming : int
Fields
Name | Description | Value |
---|---|---|
Custom | Set the built-in shader bundle name prefix to the user specified value. |
|
DefaultGroupGuid | Set the built-in shader bundle name prefix to the guid of the default group. |
|
ProjectName | Set the built-in shader bundle name prefix to the hash of the project name. |