Class AddressablesDataBuilderInput
Data builder context object for Addressables.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public class AddressablesDataBuilderInput : object
Constructors
Name | Description |
---|---|
AddressablesDataBuilderInput(AddressableAssetSettings) | Creates a default context object with values taken from the AddressableAssetSettings parameter. |
AddressablesDataBuilderInput(AddressableAssetSettings, String) | Creates a default context object with values taken from the AddressableAssetSettings parameter. |
Fields
Name | Description |
---|---|
RuntimeCatalogFilename | The name of the default Runtime Catalog file. |
RuntimeSettingsFilename | The name of the default Runtime Settings file. |
Properties
Name | Description |
---|---|
AddressableSettings | The main addressables settings object. |
PlayerVersion | Player build version. |
PreviousContentState | The asset content state of a previous build. This allows detection of deltas with the current build content state. This will be null in standard builds. This is only set during content update builds. |
ProfilerEventsEnabled | Bool to signify if profiler events should be broadcast. |
Registry | Registry of files created during the build |
Target | Build target. |
TargetGroup | Build target group. |