Class AddressablesContentState
Data stored with each build that is used to generated content updates.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public class AddressablesContentState : object
Fields
Name | Description |
---|---|
cachedBundles | Information about asset bundles created for the build. |
cachedInfos | Dependency information for all assets in the build that have been marked StaticContent. |
editorVersion | The version of the unity editor used to build the player. |
playerVersion | The version that the player was built with. This is usually set to AddressableAssetSettings.PlayerBuildVersion. |
remoteCatalogLoadPath | The path of a remote catalog. This is the only place the player knows to look for an updated catalog. |