Class AddressableAssetBuildResult
Contains information about the status of the build.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public class AddressableAssetBuildResult : object, IDataBuilderResult
Properties
Name | Description |
---|---|
Duration | Duration of build, in seconds. |
Error | Error that caused the build to fail. |
FileRegistry | Registry of files created during the build |
LocationCount | The number of addressable assets contained in the build. |
OutputPath | Path of runtime settings file |
Methods
Name | Description |
---|---|
CreateResult<TResult>(String, Int32, String) | Helper method to create the desired result of a data builder. This should always be used to create the build result with additional details added as needed. The Result.Duration should always be set at the end of the build script in the non-error scenario. |