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    Class BuildLayoutGenerationTask

    The BuildTask used to generate the bundle layout.

    Inheritance
    Object
    BuildLayoutGenerationTask
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
    Syntax
    public class BuildLayoutGenerationTask : IBuildTask

    Properties

    BundleNameRemap

    The mapping of the old to new bundle names.

    Declaration
    public Dictionary<string, string> BundleNameRemap { get; }
    Property Value
    Type Description
    Dictionary<String, String>

    Version

    The GenerateLocationListsTask version.

    Declaration
    public int Version { get; }
    Property Value
    Type Description
    Int32
    Implements
    IBuildTask.Version

    Methods

    Run()

    Runs the build task with the injected context.

    Declaration
    public ReturnCode Run()
    Returns
    Type Description
    ReturnCode

    The success or failure ReturnCode

    Implements
    IBuildTask.Run()
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