Enum ReturnCode
Options for scriptable build pipeline return codes. Int values of these return codes are standardized to 0 or greater for Success and -1 or less for Error.
Namespace: UnityEditor.Build.Pipeline
Syntax
public enum ReturnCode
Fields
| Name | Description | Value |
|---|---|---|
| Canceled | Use to indicate that the operation was cancelled. |
|
| Error | Use to indicate that the operation encountered an error. |
|
| Exception | Use to indicate that the operation encountered an exception. |
|
| MissingRequiredObjects | Use to indicate that the operation failed because it was missing the required objects. |
|
| Success | Use to indicate that the operation suceeded. |
0 |
| SuccessCached | Use to indicate that the operation suceeded. |
1 |
| SuccessNotRun | Use to indicate that the operation suceeded but did not actually execute. |
2 |
| UnsavedChanges | Use to indicate that the operation failed because there are unsaved scene changes. |