Enum ReturnCode
Options for scriptable build pipeline return codes. Int values of these return codes are standardized to 0 or greater for Success and -1 or less for Error.
Namespace: UnityEditor.Build.Pipeline
Syntax
public enum ReturnCode
Fields
Name | Description | Value |
---|---|---|
Canceled | Use to indicate that the operation was cancelled. |
|
Error | Use to indicate that the operation encountered an error. |
|
Exception | Use to indicate that the operation encountered an exception. |
|
MissingRequiredObjects | Use to indicate that the operation failed because it was missing the required objects. |
|
Success | Use to indicate that the operation suceeded. |
0 |
SuccessCached | Use to indicate that the operation suceeded. |
1 |
SuccessNotRun | Use to indicate that the operation suceeded but did not actually execute. |
2 |
UnsavedChanges | Use to indicate that the operation failed because there are unsaved scene changes. |