Class MidLevelLoadManager
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Global Namespace
Syntax
public class MidLevelLoadManager : MonoBehaviour
Fields
startingLoadAmount
Declaration
[Tooltip("How many Vegetation objects in percent(%) to enable at the start of the test(DISABLED)")]
[Range(0F, 100F)]
public float startingLoadAmount
Field Value
| Type | Description |
|---|---|
| Single |
Vegetation
Declaration
public Transform Vegetation
Field Value
| Type | Description |
|---|---|
| Transform |
Methods
SetLoad(Single)
Declaration
public void SetLoad(float loadAmount)
Parameters
| Type | Name | Description |
|---|---|---|
| Single | loadAmount |