Class Configuration
Configure advanced aspects of the library.
Inheritance
System.Object
Configuration
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.U2D.TriangleNet
Syntax
public class Configuration
Constructors
Configuration()
Declaration
public Configuration()
Configuration(Func<IPredicates>)
Declaration
public Configuration(Func<IPredicates> predicates)
Parameters
Type | Name | Description |
---|---|---|
System.Func<IPredicates> | predicates |
Configuration(Func<IPredicates>, Func<TrianglePool>)
Declaration
public Configuration(Func<IPredicates> predicates, Func<TrianglePool> trianglePool)
Parameters
Type | Name | Description |
---|---|---|
System.Func<IPredicates> | predicates | |
System.Func<TrianglePool> | trianglePool |
Properties
Predicates
Gets or sets the factory method for the IPredicates implementation.
Declaration
public Func<IPredicates> Predicates { get; set; }
Property Value
Type | Description |
---|---|
System.Func<IPredicates> |
TrianglePool
Gets or sets the factory method for the TrianglePool.
Declaration
public Func<TrianglePool> TrianglePool { get; set; }
Property Value
Type | Description |
---|---|
System.Func<TrianglePool> |