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    Class RuleOverrideTile.TileGameObjectPair

    A data structure storing the GameObject overriding the original RuleTile GameObject

    Inheritance
    object
    RuleOverrideTile.TileGameObjectPair
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Tilemaps
    Assembly: Unity.2D.Tilemap.Extras.dll
    Syntax
    [Serializable]
    public class RuleOverrideTile.TileGameObjectPair

    Fields

    m_OriginalGameObject

    Original GameObject from the original RuleTile.

    Declaration
    public GameObject m_OriginalGameObject
    Field Value
    Type Description
    GameObject

    m_OverrideGameObject

    Overriding GameObject for the Original Sprite.

    Declaration
    public GameObject m_OverrideGameObject
    Field Value
    Type Description
    GameObject
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