Struct AutoTileTemplate.SpriteData
Positional Data for detecting AutoTile Sprites
Inherited Members
Namespace: UnityEngine.Tilemaps
Assembly: Unity.2D.Tilemap.Extras.Editor.dll
Syntax
[Serializable]
public struct AutoTileTemplate.SpriteData
Fields
mask
Mask Rule for Sprite at position.
Declaration
public uint mask
Field Value
Type | Description |
---|---|
uint |
x
x position on Texture2D.
Declaration
public float x
Field Value
Type | Description |
---|---|
float |
y
y position on Texture2D.
Declaration
public float y
Field Value
Type | Description |
---|---|
float |