Struct RuleTileTemplate.RuleData
Positional and Rule Data for detecting RuleTile Sprites.
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Extras.Editor.dll
Syntax
[Serializable]
public struct RuleTileTemplate.RuleData
Fields
spritePositions
x, y positions on Texture2D.
Declaration
public List<Vector2> spritePositions
Field Value
Type | Description |
---|---|
List<Vector2> |
tilingRule
Tiling Rule for Rule at position.
Declaration
public RuleTile.TilingRule tilingRule
Field Value
Type | Description |
---|---|
RuleTile.TilingRule |