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    Class PopulateRuleOverideTileWizard

    Wizard for populating RuleOverrideTile from a SpriteSheet

    Inheritance
    Object
    PopulateRuleOverideTileWizard
    Namespace: UnityEditor.Tilemaps
    Syntax
    public class PopulateRuleOverideTileWizard : ScriptableWizard

    Fields

    m_spriteSet

    The Texture2D containing the Sprites to override with

    Declaration
    public Texture2D m_spriteSet
    Field Value
    Type Description
    Texture2D

    Methods

    CloneWizard(PopulateRuleOverideTileWizard)

    Creates a new PopulateRuleOverideTileWizard and copies the settings from an existing PopulateRuleOverideTileWizard

    Declaration
    public static void CloneWizard(PopulateRuleOverideTileWizard oldWizard)
    Parameters
    Type Name Description
    PopulateRuleOverideTileWizard oldWizard

    The wizard to copy settings from

    CreateWizard(RuleOverrideTile)

    Creates a wizard for the target RuleOverrideTIle

    Declaration
    public static void CreateWizard(RuleOverrideTile target)
    Parameters
    Type Name Description
    RuleOverrideTile target

    The RuleOverrideTile to be edited by the wizard

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