Class RuleOverrideTile.TileSpritePair
A data structure storing the Sprite overriding the original RuleTile Sprite
Namespace: UnityEngine.Tilemaps
Syntax
[Serializable]
public class TileSpritePair
Fields
m_OriginalSprite
Original Sprite from the original RuleTile.
Declaration
public Sprite m_OriginalSprite
Field Value
Type | Description |
---|---|
Sprite |
m_OverrideSprite
Overriding Sprite for the Original Sprite.
Declaration
public Sprite m_OverrideSprite
Field Value
Type | Description |
---|---|
Sprite |