Class RuleOverrideTile.TileGameObjectPair
A data structure storing the GameObject overriding the original RuleTile GameObject
Namespace: UnityEngine.Tilemaps
Syntax
[Serializable]
public class TileGameObjectPair
Fields
m_OriginalGameObject
Original GameObject from the original RuleTile.
Declaration
public GameObject m_OriginalGameObject
Field Value
Type | Description |
---|---|
GameObject |
m_OverrideGameObject
Overriding GameObject for the Original Sprite.
Declaration
public GameObject m_OverrideGameObject
Field Value
Type | Description |
---|---|
GameObject |