Struct IgnoreHit
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct IgnoreHit
Constructors
IgnoreHit(Int32)
Declaration
public IgnoreHit(int ignoreBodyIndex)
Parameters
Type | Name | Description |
---|---|---|
Int32 | ignoreBodyIndex |
Properties
IgnoreBody
Declaration
public bool IgnoreBody { get; }
Property Value
Type | Description |
---|---|
Boolean |
IgnoreBodyIndex
Declaration
public int IgnoreBodyIndex { get; }
Property Value
Type | Description |
---|---|
Int32 |