Struct PhysicsBody.IndexPair
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct PhysicsBody.IndexPair : IEquatable<PhysicsBody.IndexPair>
Fields
| Name | Description |
|---|---|
| PhysicsBodyIndexA | |
| PhysicsBodyIndexB |
Properties
| Name | Description |
|---|---|
| Invalid | |
| IsValid |
Methods
| Name | Description |
|---|---|
| Equals(IndexPair) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |
| ToString() | Returns the fully qualified type name of this instance. |