Struct CircleGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct CircleGeometry : IEquatable<CircleGeometry>
Properties
| Name | Description |
|---|---|
| Center | |
| Radius |
Methods
| Name | Description |
|---|---|
| Equals(CircleGeometry) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |