Struct CapsuleGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct CapsuleGeometry : IEquatable<CapsuleGeometry>
Properties
| Name | Description |
|---|---|
| Radius | |
| Vertex0 | |
| Vertex1 |
Methods
| Name | Description |
|---|---|
| Equals(CapsuleGeometry) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |