Struct BoxGeometry
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct BoxGeometry : IEquatable<BoxGeometry>
Properties
| Name | Description |
|---|---|
| Angle | |
| BevelRadius | |
| Center | |
| Size |
Methods
| Name | Description |
|---|---|
| Equals(BoxGeometry) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |