Class PhysicsDebugStreamSystem
Inherited Members
SystemBase.GetComponent<T>(Entity)
SystemBase.GetBuffer<T>(Entity)
SystemBase.OnCreateForCompiler()
ComponentSystemBase.GetSingleton<T>()
ComponentSystemBase.TryGetSingleton<T>(out T)
ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
Namespace: Unity.U2D.Entities.Physics.Authoring
Assembly: solution.dll
Syntax
[UpdateBefore(typeof(PhysicsWorldSystem))]
public class PhysicsDebugStreamSystem : SystemBase
Methods
| Name | Description |
|---|---|
| BeginLineStrip(Color) | |
| BeginLines(Color) | |
| DrawLineVertex(float2) | |
| EndDraw() | |
| GetContext(int) | |
| OnCreate() | |
| OnDestroy() | |
| OnUpdate() |