Class PhysicsDebugStreamSystem
Inherited Members
SystemBase.GetComponent<T>(Entity)
SystemBase.GetBuffer<T>(Entity)
SystemBase.OnCreateForCompiler()
ComponentSystemBase.GetSingleton<T>()
ComponentSystemBase.TryGetSingleton<T>(out T)
ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
Namespace: Unity.U2D.Entities.Physics.Authoring
Assembly: solution.dll
Syntax
[UpdateBefore(typeof(PhysicsWorldSystem))]
public class PhysicsDebugStreamSystem : SystemBase
Methods
Name | Description |
---|---|
BeginLineStrip(Color) | |
BeginLines(Color) | |
DrawLineVertex(float2) | |
EndDraw() | |
GetContext(int) | |
OnCreate() | |
OnDestroy() | |
OnUpdate() |