Class DisplayColliderSystem
Inherited Members
SystemBase.GetComponent<T>(Entity)
SystemBase.GetBuffer<T>(Entity)
SystemBase.OnCreateForCompiler()
ComponentSystemBase.GetSingleton<T>()
ComponentSystemBase.TryGetSingleton<T>(out T)
ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
Namespace: Unity.U2D.Entities.Physics.Authoring
Assembly: solution.dll
Syntax
[UpdateAfter(typeof(PhysicsDebugStreamSystem))]
[UpdateBefore(typeof(PhysicsWorldSystem))]
public class DisplayColliderSystem : SystemBase
Methods
Name | Description |
---|---|
DrawCollider(Collider*, ref PhysicsTransform, ref Context, Color) | |
OnCreate() | |
OnUpdate() |