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    Class SafetyChecks

    Inheritance
    object
    SafetyChecks
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.U2D.Entities.Physics
    Assembly: solution.dll
    Syntax
    public static class SafetyChecks

    Methods

    Name Description
    AreEqual<A, B>(A, B)
    AreNotEqual<A, B>(A, B)
    CheckIndexAndThrow(int, int, int)
    IsFalse(bool)
    IsTrue(bool)
    ThrowArgumentException(in FixedString32, FixedString64)
    ThrowInvalidOperationException(FixedString64)
    ThrowNotImplementedException()
    ThrowNotSupportedException(FixedString64)
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