Class SafetyChecks Inheritance object SafetyChecks Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.U2D.Entities.Physics Assembly: solution.dll Syntax public static class SafetyChecks Methods Name Description AreEqual<A, B>(A, B) AreNotEqual<A, B>(A, B) CheckIndexAndThrow(int, int, int) IsFalse(bool) IsTrue(bool) ThrowArgumentException(in FixedString32, FixedString64) ThrowInvalidOperationException(FixedString64) ThrowNotImplementedException() ThrowNotSupportedException(FixedString64)